Ontario College Certificate in Moving Image Design Curriculum
Accepting Applications for September 2020
Vocational Learning Outcomes
- Conceptualize, capture and create moving images for visual art and commercial applications.
- Create moving images using principles of visual literacy, media culture, and elements of design to communicate information or a narrative.
- Integrate traditional art with digital media to create time-based art that enhances one?s studio practice and reflects personal content.
- Design, create, and produce time-based art that conveys a story.
- Apply a selection of animation tools and technologies to create moving images.
- Develop moving images for delivery on a variety of interactive platforms.
- Produce a professional portfolio that highlights one?s creativity, skills, and proficiency with relevant technologies to maximize professional opportunities in visual arts and commercial practices.
Courses and Descriptions
Students will be exposed to 2D and 3D animation styles with hands-on creation. Techniques learned will include hand drawing, object animation and pixilation.
In this studio/lab-based course, computers, digital cameras, tablets and scanners will be employed to gather images and create compositions for time-based media. Technical emphasis will be on how the camera works and creating short movie sequences.
Students will understand the importance of a professional digital portfolio and presence. Websites, video channels, and digital magazines will be used showcase student portfolios.
Students will learn creative and technical skills to integrate text, photography, illustration, and video to create animated and interactive projects. Applications will include internet, website, digital, mobile device, phone and tablet to interact with an audience across multiple platforms.
This course will introduce the principles, elements, concepts and technology of digital media and time-based media arts within the context of contemporary art practice.
Students will design digital art installations including augmented reality, content-rich media and projection. The focus will be on current trends in video art and installation, sound, performance and multimedia computing in the contemporary art world.
Students will move through the fundamentals of video and audio production in digital editing. Media elements (live footage, animation, photography, graphics, sound and music) will be combined and students will learn to output to different applications.
Students will design and edit multi-media projects incorporating advanced post-production tools and techniques such as time mapping, morphing, stylistic overlays, illustration and video blending.
This course is the first of three studio art classes designed to provide students with the opportunity to create, author, exhibit and critically evaluate video and time-based art. The course will culminate in a video art screening/exhibition of student work.
This course is the second of three studio art classes designed to provide students with the opportunity to create, author, exhibit and critically evaluate video and time-based art. In this advanced course, students are expected to consult with faculty and apply techniques learned in prior courses. The course will culminate in a video art screening/exhibition of student work.
This course is the third of three studio art classes designed to provide students with the opportunity to create, author, exhibit and critically evaluate video and time-based art. In this advanced course, students are expected to consult with faculty and apply techniques learned in prior courses. The students will now have explored avenues of personal interest and created a portfolio of works. The course will culminate in a public video art screening/exhibition of student work that will be professionally reviewed.
This course is an introduction to the nature of storytelling and communication through visual and spoken language. Students will develop digital and traditional storytelling processes with increased emphasis on the relationship of moving images and words.
This course introduces light, shadow, sound and audio as artistic media. Images and sounds and will be captured and transformed using an assortment of digital and traditional effects. Students will understand how these elements are used by moving image artists to support storytelling.
Ours is a visual and material culture. In this course, the students will examine significant events and individuals through the history of visual art, digital media and design. The concept of the `audience' is explored, not only as a simple `viewer,' but also as a `consumer/market'. Through readings, lectures, research and presentation, students will be introduced to the complex impact of images and objects as political, artistic, marketing and creative communication tools.